
DESIGN
KAMILA IżYKOWICZ

WORK
Design projects and cultural production.
Design work across material and conceptual practice. Creating narratives, artefacts, and material explorations that translate future ideas into form and experience.
PLACES
Hospitality, interiors
and spatial concepts.
Designing conditions for belonging and sensory experience, shaping perception, behaviour, and connection.
SYSTEMS
Commercial and organisational contexts.
Strategic foresight and futures design applied to innovation, decision-making, and organisational change.
RESEARCH
Design, futures,
and human sciences.
The questions, methods, and knowledge behind the practice.








Exhibited and award-winning body of work.
Design projects and cultural production across material and conceptual practice:
products, artefacts, narratives, installations, and multimedia experiences.
WORK
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sensory design · scent · jewellery · embodied experience
affective design | design for sensory and emotional experiences | speculative storytelling | world building
Hospitality, interiors and spatial concepts.
Designing conditions for belonging and sensory experience, shaping perception, behaviour, and connection.
PLACES


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sensory design · scent · jewellery · embodied experience
affective design | design for sensory and emotional experiences | speculative storytelling | world building


Commercial and organisational contexts. Retail and hospitality projects.
PLACES



Strategic foresight and futures design applied to innovation, decision-making, and organisational change.
Design work across material and conceptual practice.
Creating narratives, artefacts, and material explorations that translate future ideas into form and experience.
Commercial and organisational contexts. Retail and hospitality projects.
exhibited and award winning body of work
design projects: products and conceptual objects, speculative artefacts
and cultural production: narratives, world-building installations, videos
Design work across material and conceptual practice. Creating narratives, artefacts, and material explorations that translate future ideas into form and experience.
Artefacts & Prototypes
Research & Foresight
Publications, talks, exhibitions, frameworks, commercial foresight projects.
Products, conceptual objects, installations, speculative artefacts.
Aftective design
Material explorations of future possibilities.
Speculative multimedia storytelling, scenarios, films, worldbuilding.
How might future conditions be experienced?
Future Narratives


















WORK
Design projects and cultural production.
Design work across material and conceptual practice. Creating narratives, artefacts, and material explorations that translate future ideas into form and experience.
affective design
PLACES
Hospitality, interiors
and spatial concepts.
Designing conditions for belonging and sensory experience, shaping perception, behaviour, and connection.
multilayered experiences
SYSTEMS
Commercial and organisational contexts.
Strategic foresight and futures design applied to innovation, decision-making, and organisational change.
widening horizons
RESEARCH
Design, futures,
and human sciences.
The questions, methods, and knowledge behind the practice.





